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Level up! the guide to great video game design  Cover Image E-book E-book

Level up! the guide to great video game design

Rogers, Scott. (Author).

Summary: Design and build cutting-edge video games with help from video game expert Scott Rogers!. If you want to design and build cutting-edge video games but aren't sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games.: Features an approachable writing style that considers game designers from all levels of expertise and exper.

Record details

  • ISBN: 9780470688809 (electronic bk.)
  • ISBN: 0470688807 (electronic bk.)
  • ISBN: 9780470970928 (electronic bk.)
  • ISBN: 0470970928 (electronic bk.)
  • Physical Description: electronic resource
    remote
    1 online resource (xx, 492 p.) : ill.
  • Publisher: Chichester : Wiley, 2010.

Content descriptions

Bibliography, etc. Note: Includes bibliographical references and index.
Formatted Contents Note: Level Up!; Contents; Foreword by Danny Bilson; About the Author; Press Start!; Acknowledgments: Everything I Learned about Writing a Book; Level 1 Welcome, N00bs!; LeveI 2 Ideas; Level 3 Writing the Story; Level 4 You Can Design a Game, But Can You Do the Paperwork?; Level 5 The Three Cs, Part 1 -- Character; Level 6 The Three Cs, Part 2 -- Camera; Level 7 The Three Cs, Part 3 -- Controls; Level 8 Sign Language -- HUD and Icon Design; LeveI 9 Everything I Learned About Level Design, I Learned from Level 9; Level 10 The Elements of Combat; LeveI 11 They All Want You Dead.
Source of Description Note:
Description based on print version record.
Subject: Computer games -- Programming
Computer games -- Design
Video games -- Design
Sport & Recreation
GAMES -- Video & Electronic
Computer games / Programming
Computer games / Design
Video games / Design
Computer games -- Design
Computer games -- Programming
Video games -- Design
Genre: Electronic books.
Electronic books.

Electronic resources


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